com.google.android.gms.games.stats.PlayerStats |
The PlayerStats API allows you to retrieve information about the player's activity in your application. Your app can then use this data to provide a different experience for each type of player (eg. players with a high probably of quitting).
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float | UNSET_VALUE | The default value for each field when there isn't enough data to calculate. |
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The average session length of the player in minutes.
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The approximate probability of the player not returning to play the game.
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The approximate number of days since the player last played.
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The probability that the player may spend a large amount relative to other players.
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The approximate number of in-app purchases for the player.
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The approximate number of sessions of the player.
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The approximation of sessions percentile for the player.
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The approximate spend percentile of the player.
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The approximate probability of the player choosing to spend in this game.
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The predicted amount in USD that the player will spend over the next 28 days.
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The default value for each field when there isn't enough data to calculate. Please check the value against this before using it.
The average session length of the player in minutes. Session length is determined by the time that a player is signed in to Google Play Games services.
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float |
A decimal number of minutes or UNSET_VALUE .
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The approximate probability of the player not returning to play the game. Higher values indicate that a player is less likely to return.
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float |
A decimal number between 0 and 1 (inclusive) or UNSET_VALUE .
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The approximate number of days since the player last played.
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int |
A number of days or UNSET_VALUE .
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The probability that the player may spend a large amount relative to other players. Higher values indicate that a player is more likely to spend large amounts.
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float |
A decimal number between 0 and 1 (inclusive) or UNSET_VALUE .
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The approximate number of in-app purchases for the player.
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int |
The count of player purchases or UNSET_VALUE .
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The approximate number of sessions of the player. Sessions are determined by the number of times that a player signs in to Google Play Games services.
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int |
The count of player sessions or UNSET_VALUE .
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The approximation of sessions percentile for the player. This value indicates how many sessions the current player has played in comparison to the rest of this game's player base. Higher numbers indicate that this player has played more sessions.
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float |
A decimal number between 0 and 1 (inclusive) or UNSET_VALUE .
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The approximate spend percentile of the player. This value indicates how much the current player has spent in comparison to the rest of this game's player base. Higher numbers indicate that this player has spent more.
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float |
A decimal number between 0 and 1 (inclusive) or UNSET_VALUE .
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The approximate probability of the player choosing to spend in this game. Higher values indicate that a player is more likely to spend.
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float |
A decimal number between 0 and 1 (inclusive) or UNSET_VALUE .
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The predicted amount in USD that the player will spend over the next 28 days.
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float |
The estimated spend total over the next 28 days in USD, or UNSET_VALUE .
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